The really old stuff

char1 char2 char3 char4 char5 char6 char7 char8 kuna1 kuna2 ok pe pro grzyby przedmioty pro_tex t1 t2 t3 t4 t5 t6 t7 t8 t9 t10 t11 text1 text2 text5

Old 2003/2004 LOW POLY MODELS. Still some of them look decent. Besides this is old school diffuse only texturing that is gone forever. I am not going to create anymore of these, ever. Fun times. You could modify mesh or UV mapping whenever you felt like without having to worry about some silly normal maps. Also it was a lot faster to finish character back then.

Additionally some classic 2d textures. All the final effect of character was mostly based on Photoshop work.